Friday, January 20, 2012

iPhone Games and Apps Development


iPhone Game
    Color Wars is a classic logical iPhone game.

    The goal is to capture as many cubes with the color as possible or at least prevent your opponent from doing so. Game user interface of the Color Wars was designed in bright juicy colors to make this game even a bigger pleasure to play.

iPhone App

Thursday, January 19, 2012

Landscapes: Volume Two by Dustin Farrell


     PLEASE WATCH IN HD FULL SCREEN w/SOUND. It is a much better viewing experience. Hopefully you have a 1080P monitor and good connection. If not, bug a friend or colleague that does. It is worth it. 

     Landscapes: Volume 2 is the second of a three part series (probably). Every frame of this video is a raw still from a Canon 5D2 DSLR and processed with Adobe software. In Volume 2 I again show off my beautiful home state of Arizona and I also made several trips to Utah. This video has some iconic landmarks that we have seen before. I felt that showing them again with motion controlled HDR and/or night timelapse would be a new way to see old landmarks.

Wednesday, January 18, 2012

Apple update their OS more than anyone else



        The high competition between big smartphone producers made them upgrade their devices more often than before in order to stay at the top. Four mobile OS monsters – Apple, Android, Windows and Blackberry – are at war with each other, and all of them have chances to win. 


        Apple’s iPhone has always been famous for its hardware and software completing each other, which positions this device as a very special one on the market. For instance, it was a big surprise for everyone that iPhone had no physical keyboard. But it was even a bigger surprise for the whole world that this seemingly irreplaceable part was so successfully replaced by the software. On the other hand, visual voicemail was received with great enthusiasm right away. Talking about more recent updates there were some new features of iOS 5 and iCloud project. 

Tuesday, January 17, 2012

Professional iPhone/iPad Design Services And Much More




    FGFactory is a young growing company created in 2007 in Ukraine. We are a team of custom web-application developers and graphic designers working together We produce custom software solutions and develop web/iPhone/iPad/Android applications as well as websites and games for our customers, who are not satisfied with the packaged software available on the market. We provide services in the following areas:

Monday, January 16, 2012

iPhone app that saves from driving drunk


   Hello everyone, I represent FGFactory team and this time I’d like to show you a couple of simple but still very funny (and sometimes useful) iPhone applications we’ve developed.


   iPhone application Breatalyzer is a false BAC level reader you can use to trick your friends or save them from driving when they are drunk. It is very simple in use: imagine yourself a policeman and ask someone to blow into your iPhone’s microphone. Breathalyzer will then show the warning screen. Everybody stunned, looking at you as if you’d just showed them an elephant. If you want to receive an opposite result, hold your finger on the “Breathalyzer” title on the screen while blowing. Nobody should notice this, especially when drunk. To find this app in our portfolio please follow this link: http://fgfactory.com/portfolio/iphone/Breathalyzer

Saturday, January 14, 2012

How to make a game for both iPhone and iPad.


    When developing a game for iOS, there are certain rules you need to follow. The main rule for such games is simple controls. Most of the games developed for iOS allow users to play using two fingers only. Nevertheless, placing joystick on the screen is not the best solution, because it can cause problems with random touches and delayed responses. It is better to make controls the way iOS users have already got used to.